![]() The new boxed set was specifically intended to be financially sustainable, so that it can remain in print as a gateway product for new players.Īdditionally, it should be noted that the 25th Anniversary set was plagued by quality control issues. This is why it was allowed to go out of print so quickly. But the 25th Anniversary was a loss-leading product, meaning that each copy sold at a loss to Catalyst, in the hopes that it would attract new players to the game and make up the costs in the sale of supplementary products. Looking at first, the amount of miniatures included, and second, the price point, one might be inclined to less enthusiasm regarding the new boxed set slated for 2018 release. The 25th Anniversary boxed set retailed for $49.99 usd, though it has sadly been out of print since 2012, and complete copies fetch prices upwards of $300 on the secondary market. Most players tend to pick a favourite period and stick with it, and for me that's probably always going to be The Succession Wars.Īfter that I'll cover the game itself, the various options and resources available, the best sourcebooks and manuals, and good entry points for new players. Obviously, after over 30 years of fiction and fluff, I won't be covering anything in detail, but just giving a broad overview for anyone new to the setting to gain a toehold. I'm going to start from the beginning here, where the history of the BattleTech universe diverges from our own, and work my way through up to the Jihad. The associated fiction is generally considered substandard. As the tabletop game hasn't caught up to this (they were originally under license not to touch it), I'll largely be ignoring this. The Dark Ages (3081 - ) - The setting for the Mechwarrior Clix game. Jihad (3068-3080) - A splinter group of religious fanatics called the Word of Blake wages a war for technological superiority that threatens to destroy the newly-formed Star League from within. ![]() Civil War (3062-3067) - A politically motivated unconventional war burning hot and cold that mainly involves two of the largest Inner Sphere Houses, though eventually almost all the Inner Sphere and some of the Clans are drawn into the conflict. A common enemy brings the Inner Sphere together. Their technology is far advanced, their mechs stronger, more adaptable. Clan Invasion (3050 - 3061) - The Clans invade from deep space from beyond the Periphery, throwing the Inner Sphere into chaos. ![]() This is the default setting of the original BattleTech game. ![]() The universe enters a technological dark age, as most of the advancements of the prior age are lost, and societies descend into a pseudo-feudal conditions. The Succession Wars (2781 - 3049) - After the fall of The Star League, there comics are period of almost undending war as the 5 great houses of the Inner Sphere struggle for dominance. This is the era where mechs are invented, and the political allegiances that would define the coming centuries are founded. An intergalactic empire is built, and then falls. One man eventually rises to rule over thousands of planets in the golden age of science and invention. The Star League (2005-2780) - the alternate history of the BattleTech universe diverges just before this point, and this is the era of colonization of the stars and mankind's exodus from Earth (renamed Terra) following the discovery of FTL travel. BattleTech history is divided into 6 Eras, with sub-divisions usually made regarding large scale conflicts. ![]()
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